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In 2025, Elon Musk took on a controversial role as the head of the newly formed "Department of Government Efficiency" in the United States. He described traditional government systems as "big dumb machines" and aimed to overhaul them using technology and a gaming mindset. Musk's approach involved a team of young coders and managers from his various companies, tasked with digitizing government processes and eliminating inefficiencies.
Musk's strategy focused on integrating disparate government databases into a single, streamlined system. He sought to replace outdated bureaucratic practices with a more agile, tech-driven model, which he believed would reduce waste and fraud. This initiative was characterized by a blend of private equity restructuring and startup management, infused with elements of gaming culture and rightwing political themes.
The ambitious project aimed to transform the way government operates, moving away from traditional paper-based methods to a fully digital framework. Musk's vision included a comprehensive overview of government operations, which he referred to as "God mode," allowing for real-time adjustments and improvements.
While Musk's efforts were met with enthusiasm from some quarters, they also sparked significant debate about the implications of such a radical transformation in governance and the role of technology in public administration.
Source: www.theguardian.com – https://www.theguardian.com/news/ng-interactive/2026/mar/17/elon-musk-gamify-government